1 00:00:01,113 --> 00:00:03,506 (dramatic music) 2 00:00:03,506 --> 00:00:06,339 (rotors thumping) 3 00:00:09,485 --> 00:00:11,507 - Today we're conducting a TRAP exercise, 4 00:00:11,507 --> 00:00:14,368 ^which is Tactical Recovery of Aircraft and Personnel. 5 00:00:14,368 --> 00:00:17,826 Basically, in the exercise, we have personnel 6 00:00:17,826 --> 00:00:21,050 become isolated and we will always endeavor 7 00:00:21,050 --> 00:00:24,883 to exhaust all means possible to recover them. 8 00:00:26,917 --> 00:00:28,786 (muffled speaking) 9 00:00:28,786 --> 00:00:30,925 Any time that someone finds themselves isolated, 10 00:00:30,925 --> 00:00:34,379 especially if you're talkin' about in not a good location, 11 00:00:34,379 --> 00:00:35,847 somewhere where the enemy could get their hands 12 00:00:35,847 --> 00:00:38,816 on that person, time is obviously of the essence. 13 00:00:38,816 --> 00:00:41,744 In a game where seconds count, we're trying 14 00:00:41,744 --> 00:00:45,892 to gain efficiencies and standardize our procedures 15 00:00:45,892 --> 00:00:48,687 in order to streamline so that we can make it 16 00:00:48,687 --> 00:00:51,404 as quick as possible to go get the isolated person out. 17 00:00:51,404 --> 00:00:52,856 (rotors thumping) 18 00:00:52,856 --> 00:00:55,606 (dramatic music)